Sobek's Charge Prey.įixed an issue where using this ability on gods who were in the process of being knocked-up would also cause Ne Zha to be in the air on reaching that target. This is consistent with specific other Stun effects that have a scripted animation time, eg. This means that it should always last the same amount of time, fixing situations where Ne Zha could use Armillary Sash and the target could move out of the way before he reaches the location. This ability now applies a Stun with no Diminishing Returns. this should fix the cases where Loki decoy would absorb the Ring.įixed an issue where sometimes Ne Zha would fire of an extra basic attack animation based on using Flaming spear.
Cooldown: 90.įixed an issue where the Ring would not bounce to or from certain targets.ĮG. If he hits an enemy god, he knocks it skyward for 4s, unleashing a combo (successful clicks during the combo allows some hits to be critical strikes), then smashing back to Earth, dealing additional damage to enemies in the radius as he flips back to his starting location. The target is stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area when he arrives.